Games library

The games library

Every classic your group already argues about — rules, worked examples, and how TwoDown runs each one live.

Nassau›Three matches in one — front nine, back nine, overall — with the press that keeps it honest.2 or 4 · 1v1 or 2v2 best ballThe Saturday classicSkins›Every hole has a price on it. Ties carry over, and the pot on one hole gets scary fast.2 or more · everyone for themselvesSimple to learn, dramatic to playWolf›The rotating-captain game. Pick a partner off the tee — or go lone and play one against three.Exactly 4 · rotating WolfThe strategist's gameNine Point›The threesome game. Nine points on every hole, split 5-3-1 — nowhere to hide.Exactly 3 · everyone against everyoneThe standard threesome gameMatch Play›One match, first tee to the last putt. The simplest stake there is — with presses when it gets away from you.2 or 4 · 1v1 or 2v2 best ballOne game, zero bookkeepingStableford›Points for good holes instead of counting every stroke. Blow-up holes stop hurting — aggression pays.2 or more · everyone scores independentlyFast, forgiving, aggressiveJunk & Presses›Greenies, sandies, birdies, polies — the side games that live on top of every round — plus the press.Any round · stacks on any gameThe seasoning on everything else